![]() SUBDIVISION EXPORT – REALTIME MODEL WITH HIGH-QUALITY RENDERINGĬC4.1 further advances its universal character creation system with the added ability to subdivide and export any animated character while giving high-resolution output for close-up shots. Works for all imported humanoids, whether from auto-rig or characterization.Make animation-ready ActorBUILD characters for crowd simulation.Custom reduction settings for bones, meshes, textures, gestures, and expressions.LOD presets geared toward fast character downscaling.OPTIMIZE AND DECIMATE FULLY RIGGED CHARACTERSīy optimizing and decimating skin-rigged models with dedicated tools, Character Creator offers the broadest of use cases: from film production and game design to extended reality. CC 4.1 gives the most flexibility to upscale and downscale characters using CC bases or auto-rigged from static meshes. ![]()
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