The layers are in the same order, the modes are the same – but it looks different. Instead of input image lightly affecting the painted image it is the other way around, the painted image lightly affect the input image. All is fine, until we export it to PSD as it will appear rather very different in Photoshop. This preset uses Painted Image on the top and blend it with Input image below it using Pin Light mode to get subtle color effect from the input image. To better illustrate the issue, we use “Reasure” layer preset from version 5. The affected blending modes are mainly: ColorDodge, ColorBurn, VividLight, LinearLight and Pin Light. That means if PSD Compatible Mode is OFF (then it works just as in version 5) and what you see on the screen may not appear the same way exported (Save PSD) in Photoshop if certain blending modes are used. It is too late to change now so a new mode was added: PSD compatible mode that is ON by default on any new Layers in version 6 but off when you load presets. It affected only 5 non-symmetrical color modes where the order of layer matters most. This wasn’t big deal when you use it all in DAP, until now when I added PSD export and realized that some things don’t looks correct in Photoshop. I simply didn’t compare what the same effects in Photoshop does. Originally when I build layers for version 5 some of the blending effects in DAP layers got (let’s call it by a mistake) reversed from how they behave in Photoshop.
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